Image PROMPT

Macro Material Library

Build a consistent material reference grid with credible scale, light, and surface behavior.

TOOLSINU / ORIGINALImageMacro Material Library2 adaptable variables
PROMPT
Create a 4x3 macro material reference grid for [MATERIAL SET]. Each cell shows one supplied material at the same magnification, camera angle, light direction, and crop. Label each cell with the exact material name. Use neutral studio lighting plus one narrow grazing light to reveal texture, a [BACKGROUND] divider system, and accurate reflections, translucency, roughness, and fiber behavior. Keep scale comparable across all cells. No decorative objects, hands, logos, invented material names, or inconsistent perspectives.

Make it yours.

Fill only the fields you need. Your entries stay in this browser and are never sent to ToolsInu.

Keep the idea. Replace the specifics.

  1. 01

    Review the constraints

    Read the complete prompt and remove any instruction that does not fit your real subject or source material.

  2. 02

    Replace the variables

    Use the local customizer to provide the subject, format, style, and non-negotiable details you already know.

  3. 03

    Run and compare

    Copy the adapted prompt into Seedream 4.5, generate a small set of results, and compare instruction following before adding more detail.

Visit the official Seedream 4.5 website ↗

Before you copy.

Is the Macro Material Library prompt free to use?+

Yes. You can copy, adapt, and download this original ToolsInu prompt without creating an account.

Which model is this prompt designed for?+

It is structured for Seedream 4.5, although you can adapt it for another model that supports the same media type.

Do the bracketed variables have to be replaced?+

Replace the variables relevant to your idea. Leaving one unchanged gives the model a visible placeholder rather than silently inventing a detail.

Does ToolsInu generate the final result?+

No. ToolsInu helps you prepare the prompt. Copy it into the model or creative environment you choose.